May 2, 2010

Light buffer rendering with SPU

PhyreEngine implemented rendering Light buffer with SPU:

http://www.technology.scee.net/files/presentations/gdc2009/DeferredLightingandPostProcessingonPS3.pptWhen I was reading the ppt first time, I didn't pay attention to the SPU implementation part. After I read an article on GPG8, I found it is very interesting.

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