I also found the author is preparing GPU Pro 2, so I guess now we need to remember this new name.
I spent about an hour skimming the book here and there. One thing I noticed is that now many of articles are based on Shader Model 4 and 5.
Jay is a game developer.
I spent about an hour skimming the book here and there. One thing I noticed is that now many of articles are based on Shader Model 4 and 5.
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